Last September it was announced that Hideki Kamiya, the legendary Japanese director and developer, had left Platinum Games, where he held the role of vice president and creative director of series such as Astral Priest and Bayonetta. now, Kamiya mentions that he is a little disappointed that he will not be able to fulfill his dream Bayonetta.
In a recent video posted on his YouTube channel, Kamiya noted that he hopes Platinum Games will continue working on the Bayonetta series, though it breaks his heart that he can’t see the end of his most popular franchise. Here’s what he said about it:
“As I explained earlier, I worked on Bayonetta 1, 2, 3 and Origins. I have talked about this in several interviews, the Bayonetta series will have a total of nine episodes and I wanted to extend the franchise as the Bayonetta ‘Saga’, but it seems that I have to use the most It is a story with me in the grave.
It’s sad. Not that I own the Bayonetta intellectual property, but I think those who do will probably continue to do so.”
Hideki Kamiya has served as creative director on all Bayonetta games to date, so he clearly has a strong connection to the franchise. yes ok Bayonetta 3 It seems to end the original trilogy in a positive way, The door was also left open for a future installment, whether or not Sereja is the protagonist.
After leaving Capcom in 2006, Kamiya co-founded Platinum Games, a studio that over the years has given us some of the most acclaimed action games of the latest generation. In addition to the Bayonetta tetralogy, the company is also responsible for titles such as Vanquish, NIR: Automata, Astral ChainAnd more fantastic experiences.
however, PlatinumGames also made a series of notable missteps. recently, Fall of Babylon, the service they created in collaboration with Square Enix was a complete failure. Although the company still has plans to pursue such monetization, fans hope that this is not the case.
Regarding Kamiya’s future, It is currently unknown what the director and developer’s next steps will be. Let us remember that he participated resident evil 2, One of the fundamental parts of making Devil May Cry was, and worked the eyes While at Capcom. Thus, it is clear that he has a spectacular resume and many are eagerly awaiting his next move.
Kamiya and his former colleague, Shinji Mikami, who left Tango Gameworks Studios earlier this year, will host a conversation about their career dates and future plans at an event in Tokyo next month. Thus, it cannot be ruled out that in just a few weeks we will see a collaborative game between these two masterminds.
On a related topic, you can check out our review here Bayonetta Origins: Cereja and the Lost Demon. Likewise, this is our review Bayonetta 3.
Editor’s note:
Bayonetta is a great series that tries to improve itself with a new installment and offers a big show While it’s true that Kamiya was a fundamental part of the series, PlatinumGames has some people who have the talent to continue the franchise in a way that honors its legacy.
Through: Hideki Kamiya