all games last fantasy Between the first and ninth installments they offered us a vast world to explore, where everything was connected. However, this has changed since Final Fantasy X, and Square Enix decided to focus on large areas connected via a menu. luckily, It seems with that Final Fantasy VII Rebirth We’ll go back to the classic exploration style.
In an interview with Game Informer, Yoshinori Kitas’ producer Final Fantasy VII Rebirth and director of multiple installments of the series, revealed that This new title will feature a fully explorable map that more closely resembles what was seen on the PlayStation 1 delivery., but without a loading screen to enter the city. Here is what he commented:
“We start by revealing to the world that you can be an entrepreneur through this world map. That’s how it was for Final Fantasy I, but starting with Final Fantasy
With X, it’s a style where a player chooses a point or an area they want to go to and travels from there. The feeling was that since it was real-time 3D, it wasn’t entirely possible to map this entire world. Outside of X, Final Fantasy doesn’t really have a clear world map, and that was the norm. I assumed it would be the same for the remake, so going into it, what [el director de Final Fantasy VII Remake and Rebirth, Naoki Hamaguchi] The aim is to return to our roots and restore the fun of exploring this huge world map. “It was a powerful feeling.”
For its part, Tetsuya Nomura, its creative director Final Fantasy VII Remake and Rebirthmentioned the following:
“Since the world map disappeared, I’ve had a really weird feeling,” he says. “I always thought it was weird without a map of the world. I thought you couldn’t really have an RPG without a world map, especially for Final Fantasy VII, to fully experience this world, we had to have a world map. “We can’t live without him!”
It’s true though Final Fantasy XV It offered us an open world to explore, Final Fantasy VII Rebirth A sleep philosophy will follow in line with what was seen on the PS1 Classic, and not so much in the open world trend we’ve seen in recent years. Along with this, it was mentioned that this installment will put a lot of emphasis on additional content, so a wide world where you can move in complete freedom was necessary for the developers.
Of course, it remains to be seen how it will be implemented properly. During the hands-on we had the chance to try a few months back, We only had access to a certain areaAnd the Game Informer preview is only featured in a single location.
Let us remember that Final Fantasy VII Remake It was a completely linear adventure, with a few distractions along the way, but no way to deviate from the guided path. For its part, Final Fantasy XVI We chose to offer extensive maps that were linked via a menu Thus, it seems that Rebirth will be Square Enix’s next step in this category. Final Fantasy VII Rebirth It will arrive on PlayStation 5 on February 29, 2024. On a related note, you can check out our hands-on on this title here. Similarly, this will be the long awaited game period.
Editor’s note:
It will be interesting to see the open world design again which we haven’t seen since Final Fantasy IX. I just hope that the Rebirth map is interesting enough to run from end to end of Gaia and do all the extra work Square Enix has for us.
Through: Game Informer