There are a few games that are capable of creating their own subgenre. One of the most famous cases of the last two generations is soul-like, a term that has come from the work that has characterized From Software for several years. Given the impact of these titles, Hidetaka Miyazaki, director Dark Souls, blood borne y Elden RingTalked about this community.
In a recent Zhihu interview, Miyazaki was asked about the term Soulslike, and How does it feel to be responsible for giving life to a new genre of video games?. Here’s what he said about it:
“We don’t really define the type of game called ‘soul’. Of course, as a gamer myself, I play these games a lot. I’m very happy to have played so many games in this genre, there’s a lot of great content and a lot to learn as a creator. This is a great opportunity.
In fact, when we developed Demon’s Souls, we also followed the trends of the moment and created something that meets users’ expectations; “We and other developers explored and studied each other, and our goal was the same, ‘to give players a better gaming experience.'”
Although he does not see his games within this genre, He is more than happy with titles that have taken his work as a reference point, something that very few people can say. Relatedly, FromSoftware talks about a possible sequel Elden Ring. Similarly, a new sales report is derived from Elden Ring.
Author’s Note:
It will be interesting to see what the next game will be that is capable of creating a subgenre of video games. It gets more complicated over time, but not impossible. It’s just a matter of proposing an idea that takes the best from others, but in a unique way
Through: Zhihu