“It’s really about going up a level—several levels, actually—and getting big star stories,” he said. “We call it Astro Bot because we see it as a new beginning. It’s a really big toy. I think for us it’s the biggest toy we’ve ever made.”
Obviously the ASOBI team hasn’t made much of a game, but with its 80 levels and six worlds, it’s clear it’s going to be a much bigger experience than Astro’s Playroom, a great demo of the DualSense technology that comes pre-installed on every PS5 controller. . Still, Doucet insists he won’t run out of ideas: “We really wanted to make sure the player had a fresh experience every 10 minutes or so.”
The story revolves around a small android dualsense spaceship that breaks into small pieces scattered across the universe. Of course, you have to get all the ingredients, and along the way you’ll meet many famous faces of PlayStation and pop culture, including Parappa the Rapper and Nathan Drake.
Still, Doucet promised Astro could stand on its metal legs. “A lot of effort has gone into making Astro special so that he can appear as a new character on PlayStation with good reputation and credibility, but there’s nostalgia on top of that.”
[source ew.com]
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