Feedback before Diablo 4Dirty season The patch (which was widely seen as a simple nerf by many) was handled by Blizzard following the tried and true method developers have been following for ages. The main members of the studio are there Face the angry crowd in a live campfire chatA format designed to soothe visitors through its relaxed and informal style.
Instead, given the offender’s energy and body language during the trial, Community Management Associate Director Adam Fletcher, Game Director Joe Shelley and Associate Game Director Joe Bibora promised to turn things around in an awkward time.
Fletcher sets a precedent for sensational justice with impressive clarity: “To begin with, I think we want to clearly acknowledge everyone’s reaction when it comes to a player underperforming. We know it’s bad, we know it’s not fun and we know it’s not the best experience for gamers.”
A hotfix was released over the weekend that increases enemy density in Endgame Nightmare Dungeon. Hardcore Witches and Barbarians and another supply cache are on the way to loot, but not until update 1.1.1, which is probably a few weeks away.
As you can imagine, the hapless gamblers did what they do in their time-honored tradition; Diablo 4 on PS5 has an impressive critical rating of 88 on review site Metacritic, which is quite the opposite. 1.9 User PointsReviews compiled of disappointed players after trying to explode that fell off a cliff.
Where the game ends up remains to be seen, and ultimately only time will tell. Diablo 4 is still a big seller with a brutal player base, most of which (at least last month) It didn’t even beat the game’s campaign So endgame balancing probably won’t matter too much to you right now. What do you think of all this? Let us know in the Endurance Community, which you can find in the comments section below.