Does anyone else think that Meta has gone a little too fast with its whole ‘Metaverse’ push?
I mean, it Billions of dollars invested In its next level projects, and at what stage in the market it will have to explain the cost. But from what we see, and what we hear in space, it seems that the meta may have jumped on the gun, with the real metaverse, as imagined, still far from reality in any practical sense.
Which puts Meta in a tough spot right now – do you express half-formed metaverse ideas, attaching a proviso to each and explaining that a lot more is coming, or you can keep it in the house as much as possible, until it’s really ready to blow people away Away?
Ideally, you go with the latter – but again, when you tell investors you’re pumping $ 10 billion In any project, they will want to see results, and sooner rather than later.
That’s why Meta is now releasing new ones Interpreter And Overview, whose goal is to focus more on where we’re going, and the opportunity for improved digital connectivity – in contrast to the current, legless genie busyness of VR space.
You can see this as New promotional campaignsMeta seeks to highlight the increased potential of Metaverse, beyond its current developmental stage.
By meta:
“We want people to imagine that, in addition to areas like gaming and recreation, Metaverse has real potential for healthcare, education and skills training.”
Which, of course, is a long way off, but Meta is trying to get people to re-focus on the larger picture of its strategy, in contrast to somewhat unpleasant, cartoonish landscapes that will form the basis for later development.
Meta’s also shared another new video clip, which shows how Metaverse will take advantage of a whole new kind of digital experience.
Meta says it is ‘unlocking’ new possibilities, where the truth, the cycle of events
Metaverse is the value of a lie.
“Meta is creating technology that brings people closer together – breaking down barriers that limit what we can do together so that people feel like they’re there with another person or somewhere else.”
Which is all well and good, but if you are going to present these as ideas, you also need to give specific examples of how a timeline or this kind of interaction will actually work (Note: you can go fishing with friends right now VR, but it is quite realistic) Not showing).
Which brings me back to the real question – is Meta soon putting too much pressure on an idea that is so far from real that it will only serve profiteers, while constantly frustrating users and investors alike?
Sure, the profiteers are happy. I’ve seen a lot of hype right now to scare businesses into investing in big technology to ‘get ready for Metavers’, when a lot of Metavers explanation books are already on the shelves – although the real Metavers are just an idea at this stage.
‘Yes, but metai is not the only metaverse.’
Yes it is – in any functional, measurable, valuable sense, the only metavers that will actually be important is whether the meta that is evolving will eventually become the owner of the space, or whether it will partner with others in its creation. In this case Metaverse is a single noun, it is ‘The’ Metaverse, not ‘A’ Metaverse among many others.
We can understand the principles and concepts based on existing examples, of course, but at this stage no one is a metaverse expert.
Because it doesn’t exist, and when Meta made it a thing, changing its corporate name to ‘Meta’, it’s still so far from fruitful that it’s going to continue to be mostly confusing for a while, which is probably not good for Meta as a whole.
This is why it is now working to shift our focus to the horizon, to that distant destination, where metavers and full VR perception is a functional, functional thing.
It looks good, doesn’t it? Of course there is, and hopefully, Meter shareholders will remember it because it continues to spend money on its various related projects.