I know you’ve been waiting a long time for this, so I’m glad to announce the release of our latest trailer “Dominance”.
In previous interviews and updates, we didn’t go into too much detail about the game system, but hopefully through this preview, you’ll all be able to get a better picture of what’s included in the actual gameplay — for example, our featured high-octane battles hero Clive. Rosfield is managing a full arsenal of unique attacks from many akons (summons) in the game. Not to mention the epic clash between the Eikons themselves which makes you work properly.
Under the direction of Hiroshi Takai, the team has entered the final stages of development and they are focusing on Polish as they continue their progress towards master up and launch. I, for one, would like to personally thank them for all the hard work they put into the project.
With the power of the PlayStation 5 behind us, we want to take you on a seamless, story-driven, white-knuckle ride that will compete with even the most exciting roller-coaster. So bark up, the wait is almost over!
– Yoshida Naoki
Final Fantasy XVI Producer
First of all, allow me to apologize to everyone for the long wait for the latest information on Final Fantasy XVI … but the good news is that it’s finally here!
In our recent trailer, we’ve introduced several new Eikons, as well as a more detailed look at our action-packed combat system and the freedom it gives players. As development progresses, I’m happy to announce that the game is fully playable from start to finish; However, from optimization to brush-up, there are still mountains of challenges to deal with as we move towards the final push.
Until then, please stay tuned. We will try our best not to make you wait too long for our next update!
– Hiroshi money
Director of Final Fantasy XVI
Introduction to Titan and Eagle Influencers
We’re on the Final Fantasy XVI team here. We hope you enjoyed the trailer and we wanted to give our fans a little more information about the effects of Titan and Eagle that you just saw.
Permanent Economic Adviser Hugo Kupkar The rise of fame meteorites was sudden, if not unexpected. Once an unnamed Republican Army infantryman, his awakening as an influential figure in the Icon Titan pushed him to the forefront of Dhalmekian politics. It was here that he used his new position as the republic’s most powerful man to influence both the country’s military and its policy-making – amassing a personal fortune in the process. Yet when it is said that a man who has everything does not want anything, Benedicta Herman will teach him money and power far away from the rest of the world.
From the storm of youth emerges cold hearted and merciless, Benedict Herman—The dominance of Akon Garuda, the Warden of the Wind পরিণত turned his sword-wielding genius at the behest of the elite intellectuals of Valoid. It is on a mission to find an elusive second Econ of Fire as he crosses the path with a sympathetic Clive and is forced to face his past.
Introduction to development workers
Speaking of teams, we now want to introduce some of the key development team members behind Final Fantasy XVI. There are some experienced members you already know and some we are announcing for the first time, but they all share the same passion and excitement for the next standalone entry in the Final Fantasy series.
|Chief Director||Hiroshi money|
|Creative director and original screenplay||Kazutoyo Mahiro|
|Director of Localization||Michael-Christopher Cozy Fox|
|Director of Industry||Hiroshi Minagawa|
|Combat Director||Riota Suzuki|
|Character design||Kazua Takahashi|
Landscape of Final Fantasy XVI
Valisthia: The setting of the difficult story of the protagonist Clive Rosfield. We would like to present you a selection of screenshots with a glimpse of this state
The development team is currently in the process of further improving the game experience and quality, as well as optimizing the game for the PlayStation 5. We hope you’ll stay tuned for more information as it becomes available!