We are only a short time away from finally being released Senua’s Saga: Hellblade 2A sequel of this title was previously released for several platforms Xbox have purchased ninja theory, That’s why it will be exclusive to consoles at the moment Microsoft. And there’s been some controversy over it for months, starting with what resolution it’ll run at, but above all there’s been a lot of complaints about the duration, which won’t be the world’s longest.
In a new interview, the research director was asked, Dom Matthews, What do you think about the complaints that this new delivery will cover, since it was commented from the start that they would be similar Sacrifice of SenuaThat is, between 6 and 8. And the answer to the question directly mentions that they never thought that, since they do not want to expand the arguments stated in the title, after all it is more aimed at the description.
Here’s what was commented:
I don’t remember how we had to sit down and talk about extending the length of Hellblade 2.
We have impressive 2-hour games, and other 100-hour games are very good. The good thing about video games is that they come in different forms, with different styles and concepts. We’re focused on creating an experience where you live an immersive trip, so whatever the duration, that’s what we’ve done.
Here is the description of the first title:
Hellblade: Senua’s Sacrifice is an action-adventure video game developed and published by Ninja Theory. Initially released in August 2017, the game has been widely recognized for its innovative depiction of mental health issues, its stunning graphical quality, and its deep and immersive narrative.
It stands out not only for its gameplay and graphics, but also for its bold portrayal of mental health. Through Senua’s story, Ninja Theory offers an experience that challenges the medium’s conventions and provides an emotional and psychological depth rarely seen in video games.
Remember that Senua’s Saga: Hellblade 2 is launched May 21 on Xbox Series X/S and PC. Day 1 of Game Pass.
Through: Kinda funny games
Author’s Note: It’s possible that the length won’t be that long, but that also leaves the question that they took a long time in development, and it could even be that they moved to Unreal Engine 5 at some point. Anyway, we’ll see if it’s playable in a few days.