take a break Support the players, Monitoring 2 An update is coming soon that will make your job easier. It looks like every character will get the passive self-healing ability that was reserved for support players in Season 9 of the hero shooter. It is certainly an interesting choice.
The news of this big change comes Take the manager A blog post by game director Aaron Keller, who explains that tanking and damage heroes will get a “tuned” version of the passive heal that all support heroes receive by default. This feature has been implemented Monitoring 2 Allows support heroes to recover 15 HP per second if they don’t take damage for 1.5 seconds. This gives support characters a bit of survivability as they often have less HP than other heroes. But now everyone seems to have the same advantage, but in particular the killer’s blog post doesn’t mention any details about HP and damage. Characters are given a passive ability, or how long they must survive without taking damage to regain health.
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“This will give unsupported players more opportunities to support themselves,” Keller wrote. “Support players should also take some pressure off keeping everyone alive, as individual players now have more control over their health pool.” Monitoring and controlThere is a constant battle between the strength of the team and the strength of the individual hero or player.
Player feedback It was noiseThis also happens to some support players Reduces role usefulness Or it can discourage tanks and harm players Be there to support them in healing and achieving their goals. Keller admits that an obvious change like that can have a big impact that the team doesn’t realize until it happens. Therefore, Blizzard reserves the right to revert the change if it disrupts gameplay.
Depending on whether you have a good team with you, playing support can feel like you’re babysitting and constantly trying to boost your teammates’ health while they’re in the line of fire. Anything that takes that pressure off you and puts more responsibility on people to keep themselves alive so you can support them instead of shouldering the burden of sustainability yourself. But the number of recoveries has already reached a peak Monitoring 2 So we’ll see how Blizzard handles this new format in the future.
this time, Monitoring 2 he Host Faster Play Use the standard Quick Play mode to reduce your targeting time on weekends. What do you think about the next one? Monitoring 2 change?