Legendary video game developer, and provocateur in game development at the same time, Peter Molyneuxtalked about his next project and praised its gameplay for introducing a process that has never been seen before.
In an interview with GameReactor at the recent GameLab conference in Barcelona, Molyneux He was reluctant to give too many details about the game or to avoid the idea that, in his words, people get “very upset and angry” when their expectations of what they say are met. Molyneux They meet reality.
“In the past, I would just tell you the whole game and all the game design and why it’s going to be the most brilliant game in the world,” he said. Molyneux. “I can’t do it”.
However, what Molyneux What he said is that this new process will be part of a more “familiar” environment that will be “similar to the experience”. fable, Black and White, Dungeon Keeper“
This description seems to have been first planned for this project pc and consoles, rather than other titles in its development studio Molyneux22 can, which is designed for smartphones.
In fact, if this project goes ahead as planned, it will mark the first project Molyneux More than a decade since the game was released on consoles Fairy tale: Journey Para Kinect, and Lionhead Studio and 2012.
“We are definitely focused pc And the console, mainly because we need power”, confirms Molyneux.
“This game is the first game I’ve actually programmed, or been a programmer black and whiteShe continued. “So it’s very special to me. It’s been developing and we’ve been exploring ideas about it for about five years. So, it’s very close to my heart.”
It is not clear whether this project evolved from it legacyProject that Molyneux was announced in 2019 and later said it would involve blockchain technology. It was originally planned as an industrial simulation of workshops and experiments, inspired by the first game. Molyneux, entrepreneur.
As he left behind Lionhead, its creator fableIn 2012, the game release history Molyneux It has been decidedly mixed. Your experimental mobile app Curiosity: What’s inside the cube? It was highly successful, although there was controversy surrounding the promise of a prize that would change the life of one lucky player.
then came greedyA controversial god sim that launched in early access in September 2013 and is still in early access a decade later. The Trail: Frontier Challenge Followed by Congregate published in August 2017.
Information for what’s next Molyneux And 22Cans has been quiet since the studio announced layoffs but said it will continue to fight game development through December 2021.
But now we know: Molyneux Programming a new game.
“Every part of me wants to tell you everything about him,” she concluded. “But, you know, that would be silly.”
Through: Eurogamer
Editor’s note: I have no faith Molyneux. Perhaps on this occasion he doesn’t say with so much enthusiasm and eloquence that he’s creating something that’s going to change the course of the universe, the hype won’t hurt him too much and we’ll have something that’s truly amazing.