Most of us know the bad news of the year, officially given Google Stadia The work will be stopped in the coming months, due to some errors that lead to the impending failure. And now that things are a little calmer, Phil Spencer of Xbox They gave feedback on the project appreciating the way it was working.
from the point of view CEO within the game Microsoft, Google It did a lot of things right with Stadia, but it also made serious mistakes that can’t be missed. Still, he noted that it was somewhat believable, and even some of his friends worked in the area, giving him some interesting previews.
Here is his comment:
I have many friends who have worked on Stadia and have been there since the beginning. I love investing in the technology they create. I think they did a good job of building a cloud platform and the hardware they had was solid.
I think there is a real use for a cloud infrastructure that allows developers to distribute games to their clients almost instantly. Not to the exclusion of those who download games and play them, but as an alternative for them. Of course, I can see that, and I think that what Google has created will find a real application there. There is no doubt about this.
After that, he also commented that the approach related to games was Google’s fault, since it was part of the service’s rental and purchase of games, something that was definitely going to be confusing, especially since the game pass At that time the market was already solid:
This has been mentioned:
Google’s mistake was basing its subscription service on buying games early in the introduction of a new technology, rather than starting with something that had the lowest marginal cost to the customer.
For now, it will be hard for anything to compete the game pass.
Through: 9to5google
Editor’s note: Google Stadia must have looked like Game Pass, since paying for the service and then buying the games is definitely not the best idea for all markets. I hope they do something productive with that technology.