After 10 years at Tango Gameworks, it was released last year Shinji Mikami He left the studio he created in 2013. Although he has now established a new team, The developer finally spoke about this unexpected decision and his future in the industry.
In a recent interview with Biking, Mikami revealed that he had been planning to leave Tango Gameworks for eight yearsBut he stayed within the company because he felt committed to the projects he was working on, viz 2 of Evil, Hi-Fi Rush y Ghostware: Tokyo.
with this, Mikami revealed that the Zenimax Media acquisition has changed his perception of the company somewhat, as he took on a role other than CEO, and fought to keep the Tango GameWorks name. Here’s what he said about it:
“I was Director General for only 6 months. I think a lot of people had the impression that I was representative, but I was very close to a rank-and-file employee. “I had ‘___ producer’ attached to my name, but I wasn’t an executive or anything.”
Most interestingly, Mikami revealed that Tango was his main motivation for leaving Gameworks The desire was to create an environment that would allow young game creators to have more frequent opportunities to gain experience, that is, an environment with short development cycles between new projects. At the same time, he felt that there was an audience for unique, small-scale video games, which led him to see an opportunity to link these two factors.
The second reason is the one you mentioned Mikami’s personal desire is to break free from the survival horror game genre he’s been associated with.. While the developer is currently working on remastering Shadows of the DamnedOnce this project is finished, we will most likely see Camus’ first work. We can only wait to see what happens with Mikami in the future. In related topics, Phil Spencer talks about the developer’s departure. Similarly, Mikami cites a new study.
Author’s Note:
Shinji Mikami clearly wants to do something different and focus his efforts on creating an environment where new developers have a chance to experiment with their ideas in a safe space. This is an attractive proposition which will benefit many.
Through: Icon era