The AMD FSR 2.0 source code is out – and there are knives for the Nvidia DLSS

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AMD has made the source code public for FSR 2.0 (FidelityFX Super Resolution), which means any developer can now use frame rate boosting technology in their games.

AMD’s FSR 2.0 is the firm’s competitor to the Nvidia DLSS, and that’s obviously good news for creating and running more games with technology. The little caution here is that Team Red has pushed it all Materials (Opens in new tab) Need to work with DX12 and Vulkan games, but not DX11 (if you want to go that route you need to contact AMD directly, e.g. Tom’s hardware (Opens in new tab) Report).



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