Razor has officially announced the acquisition of Interhaptics, aka Go Touch VR SAS, a company well known for its haptic response products.
Razer has previously made products with Interhaptics, including the 2018 Nari Ultimate headphones and even a Haptic gaming chair. Enki Pro hypersense. And in a press release announcing the acquisition, Razer said that Interhaptics would remain independent but closely aligned with Razer’s ecosystem.
Interhaptics has created for a wide range of gaming platforms such as PCs, consoles, mobile devices, virtual reality, augmented reality and mixed reality. One of its most well-known VR products is Sense Glove, which provides a physical response that mimics touch and interaction with virtual objects.
Analysis: Could a haptic response be to closing the gaming chair?
A gaming chair that uses haptic feedback during the Razer CES 2022 debuted the Enkey Pro hypersense. It would have been great if it didn’t have the “out there” concept at the time, but it could really provide gamers with an interesting and incredibly immersive experience.
Haptic feedback has already been used effectively in many products for virtual reality, including controllers attached to Sense Glove and VR devices. Imagine having that same experience and applying it to something that communicates with a significant part of your body.
Racing games come to mind automatically, because you can feel like you’re inside a race car when the chair mimics a sudden jolt from vibration and driving, even in a much less intense version of a car accident giving confusion and rolling around.
There are many more games that can make excellent use of vibration, texture and speed range that will be able to mimic a haptic engine. And with Razer officially acquiring the company that helped create the concept in the first place, we can see in reality that it has come to life in the near future.
If you can’t wait for the next generation Haptix gaming chair, you may want to look at the best of the current gaming chair market.