25 years ago, at the end of November 1998, Dream character Debuts in the Japanese market, launching the console 128 bits and offered a platform ahead of its time that, despite its short commercial duration, managed to set standards in the entertainment industry.
After an eventful journey Sega SaturnThe Japanese company plans for its successor to be easier to program and have a variety of titles that run smoothly, in addition to incorporating other cutting-edge technical features.
The game library adds great experiences such as: Crazy Taxi, Jet Set Radio, Metropolis Street Racer, Shenmue, Skies of Arcadia and Sonic Adventure, to name a few. Another point in favor was the transformations that arose from the production Arch – classWas nice, given as an example: Marvel vs. Capcom 2: New Age of Heroes, Power Stone and The House of the Dead 2.
Dream character He was also a pioneer in incorporating a visual memory unit known as VMU For its acronym in English, which acts as a mini console and adds accessories to its robust catalog of video games. Likewise, it marked the beginning of online games outside of the personal computer environment, thankfully Earthquake 3 Arena y Chuchu rocket!
Despite its huge potential, this platform was short-lived and after just over two years of existence, it was discontinued and sega Decided to leave hardware marketing permanently to become a developer third party Thanks to its numerous portfolio of intellectual properties.
Failure is marked by the impending launch PlayStation 2 In 2000, combined with Sony’s aggressive marketing campaign, but above all, the lack of support it received from Electronic ArtsHappening like sagas crazy o fifaNever appeared on Sega consoles.
Dream character quickly managed to become one Cult product for Gamer And it is considered an essential item among collectors around the planet, since it not only provides endless hours of entertainment, but it has independent development to this day.
Sadly, most consoles sega has been misunderstandingWhether due to misguided corporate management or because they were ahead of their time, however, the entertainment sector cannot be imagined without the contributions each of them made during that time.