Rubicon’s Armored Core VI Fires will arrive in less than two weeks, and FromSoftware and Bandai Namco have revealed the full requirements pc of the game, with and without ray tracing. In general, the requirements are very reasonable, which seems in line with a game that looks polished, but not necessarily technologically innovative. Even the need for ray tracing isn’t much, although it’s important to note that ray tracing is only present in the workshop when you’re designing your mech, not during regular play. You can consult the complete requirements for pc of Armored Corps VI Next up.
the minimum
- Operating system: Windows 10
- CPU: Intel Core i7-4790K, Intel Core i5-8400 or AMD Ryzen 7 1800X, AMD Ryzen 5 2600
- RAM: 12 GB
- GPU: NVIDIA GeForce GTX 1650 4GB or AMD Radeon RX 480 4GB
- DirectX: DirectX 12
- Storage: 60GB
Recommended
- Operating System: Windows 10/Windows 11
- CPU: Intel Core i7-7700, Intel Core i5-10400 o AMD Ryzen 7 2700X, AMD Ryzen 5 3600
- RAM: 12 GB
- GPU: NVIDIA GeForce GTX 1060 6GB or AMD Radeon RX 590 8GB or Intel Arc A750 8GB
- Storage: 60GB
Minima (with ray-tracing enabled)
- Operating system: Windows 10
- CPU: Intel Core i7-4790K, Intel Core i5-8400 or AMD Ryzen 7 1800X, AMD Ryzen 5 2600
- RAM: 12 GB
- GPU: NVIDIA GeForce RTX 2060 6GB or AMD Radeon RX 6600 8GB
- Storage: 60GB
Recommended (with ray-tracing enabled)
- Operating System: Windows 10/Windows 11
- CPU: Intel Core i7-7700, Intel Core i5-10400 o AMD Ryzen 7 2700X, AMD Ryzen 5 3600
- RAM: 12 GB
- GPU: NVIDIA GeForce GTX 2070 8GB or AMD Radeon RX 6650 XT 8GB or Intel Arc A770 16GB
- Storage: 60GB
Rubicon’s Armored Core VI Fires will come PC, Xbox One, Xbox Series X/S, PS4 y PS5 On 25 August.
Through: WCCF Tech
Editor’s note: As I’ve already mentioned, this franchise isn’t for me, but I’m hearing so much hype around this game that it might give me a chance to catch up.