Thanks to the power of the Internet, a lot of information has been released from the world of video games, since the Mega leak many years ago, where we saw prototypes of games released on the SNES. , with an assumed Donkey Kong Canceled and speaking of which, they recently received a prototype cartridge from the first The Legend of ZeldaWhich is quite interesting information.
In particular, the Video Game History Foundation Shared information on finding this strange cartridge. It was labeled as assembled in February 1987, six months before the final localized version of the video game Hyrule Fantasy Zelda no Densetsu In Japan. This leads us to the fact that they began to explore it deeply to find out the differences.
That Legend of Zelda prototype labeled “NOA COPY 2.23.87” that you’ve probably seen around the internet for decades has just been released. @frankcifaldi!
Here’s a binary comparison between it and the retail 1.0 version of Zelda. The 3rd image shows the different bits in red. pic.twitter.com/00gWeX08ky
— MrTalida (@MrTalida) April 25, 2024
As for the differences between the game’s prototype and commercial release, the only thing discovered so far is a cave exit bug that causes link Stay underground in your last position for one frame before teleporting to the ground entrance. So there will still be a thorough search for what bugs or other details can be found.
Here is the main game description:
is an iconic adventure video game developed and published by Nintendo for the Nintendo Entertainment System (NES) in 1986 in Japan and 1987 in North America and Europe.
In “The Legend of Zelda,” players assume the role of Link, the titular protagonist, and embark on a quest to rescue Princess Zelda and save the kingdom of Hyrule from the evil Ganon. The game takes place in a huge open world divided into dungeons and outdoor areas that players can freely explore. Throughout the game, players collect items, solve puzzles, fight enemies, and gain access to new areas and dungeons.
“The Legend of Zelda” was innovative in many ways. It introduced gameplay elements that would become mainstays of the series, such as non-linear exploration, using objects to solve puzzles, and dungeon crawling mechanics. The game was also notable for its memorable music composed by legendary composer Koji Kondo.
Note that you can try the original currently in service Switch online.
Through: Go Nintendo
Author’s Note: Findings like this are something to watch, because I don’t know why companies don’t like to release this kind of information. After all, they don’t even pay attention to the first Zelda, so much so that it doesn’t have a remake or anything similar.