Leading up to the day DolmenWith today’s release on the Xbox One and Xbox Series X | S, we’ve had the opportunity to talk in more detail with the community about the choices we’ve made in this project. One of the most interesting and controversial points, based on the number of opinions we received, was the decision to implement a multiplayer mode available only for boss fights.
At first one might think that this choice is a safer way or that it should work less on the part of the developers, but it is not. One of the most important elements to consider when we are talking about a horror game is loneliness. This feeling is a commonly used catalyst for spreading a person’s fears and anxieties.
For example, imagine you hear a strange noise in your home while having dinner with your family. It’s definitely annoying, but when you get home alone you can hear that weird sound, and the real fear starts. The same thing applies with horror games. It may be scary to enter an alien, hostile world with strange creatures, sounds and events, but when the same adventure is done with three friends, the immersion and fear is suppressed and it turns into a walk in the park – especially if they Equipped with many high level and epic tools!
Wouldn’t it be easy to simply take the multiplayer and really test the resilience and efficiency of the experience? Okay, yeah, it sure would be easy … but it wouldn’t be good.
One of the things we learned a few years ago during the Xbox meeting at BGS (Brazil Game Show) is the importance of building a community around our projects. Xbox, as part of Microsoft, has a policy that aims not only to offer services, but to create inclusions and interactions that are healthy for everyone.
Having blogs, partnering with journalists, developers, professional players, distributors, agents and of course, multiplayer games, are examples of how to bring people together. What if basketball or football could not be broadcast to a much larger audience than the game? What would these sports be like if there was no competition and collaboration between the players? Similarly, what would the gaming industry be like if they weren’t multiplayer games to help create amazing communities around them?
We embraced the idea, and thanks to Xbox 7 for sharing this vision We hope to contribute to the growth of the community without diminishing the horrors of coming to Revion Prime. See you soon!
Dolmen takes players to a hostile alien world known as Revion Prime. Your work? Return a sample of a crystal with particularly unique properties; The so-called ""Dolmen"". These crystals are able to interact with reality, revolutionize space exploration, and change the known world forever. In Dynamic Combat Dolmen you will become stronger with each battle! Experience a rich combat system with different weapons and moves at your disposal. Change locally between battles and range battles to defeat the most challenging enemies offered by Revion Prime. Energy management is the key to winning the energy mode dolmen. Power is used not only for range weapons, but also for activation ""Power mode"".
""Power mode"" Combining your combat weapons with the effects of the initial condition allows you to take full advantage of your enemy’s weaknesses. Discover a mysterious planet A devastated, dark, beautiful world awaits you. Will you find all the privacy that Revion Prime has to offer? Or will this cruel world push you to the brink of death? Surviving a challenge is the last thing this world wants you to do. Will you delete your timeline or overcome the challenge that awaits you? Encounter Gruisome Bosses Revision Prime offers a plethora of awesome monsters that will test your skills."
Next week on Xbox: 16 to 20 May
Sci-Fi Souls-like Dolmen for Xbox One and Xbox Series X | S Launching May 20
Wasteland 3: Cult of the Holy Detonation is now available