Making video games is very difficult. Even a small game load can work for years. One aspect that can be particularly time-consuming and resource-intensive is building a custom engine, which is why many developers use Unreal Engine, Unity, or another engine they already have to speed up the development process. It’s pretty common, but a really wild example from the PlayStation 2 days came up in a recent interview with new site manager Glen Schofield. Callisto-protocol.
recently, Callisto-protocol It was released to… shall we say mixed reviews (how ambitious our own Ashley Vardhan loved it despite some nagging issues). Anyway, to promote the new horror game, director Dr Glenn Schofield It was about doing interviews and stuff. And made a video with him two weeks ago wired He was responding to random tweets about game development. Here he reveals a fun trivia about popularity lord of the rings The game he worked on at EA.
inside that wired videoSchofield (who previously empty room And Call of Duty) answers the question of why developers don’t build their own engines and use existing technologies instead. The director explained that today it is very expensive and time consuming and it is always better to take an old engine and reuse it like EA did.
You see, in 2003, he was a producer licensed to beat him The Lord of the Rings: The Return of the King, his team worked on a new game engine for a year. But things were slow and the game had a hard time limit. So he looked at the various other engines that EA was using for its games to find a technology that they could reuse. Oddly, he came to the conclusion that the latter Tigerholz The Golf has the perfect engine.
“lord of the rings It’s going around the big area and then at the end it’s like a castle or something like that, castle. What is it? Tigerholz! Schofield explained, “Long areas, and at the end where you get food, you end up. And so we took Tigerholz engine and turn it into one lord of the rings motor.”
Well, that’s funny and interesting enough in itself. But one last bit appeared on Twitter earlier today. it appears, According to a former EA developerThat has been changed lord of the rings The visual effects code was later reused on the PSP Tigerholz A game of creating a cloud of smoke during the impact of a ball
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Apparently a PSP icon Tigerholz The game contains references to Gandalf and others The lot The characters are as always, the game development chaotic and endlessly interesting.