Since Doom came to set the standard, the rules of shooter video games have changed a lot, and that takes us Call of Duty It has become a brand that can be considered the way to go, something that many people disagree with. Among them we have a former developer hello in time bangiEstablishes that there is an element that ruins the multiplayer part.
As mentioned by Max Hoberman, the technology to match players in games based on their skills made things worse, since this way players could meet people who are much more experienced in the games. You can take its story as an example Call of Dutywhich has been using such pairs for many years.
Here’s what the user mentioned:
The failure of modern skill-based matchmaking, imho, is that it’s designed to maximize these perfect match scenarios and minimize others. When it works, most games become super tight, super stressful. This is not fun for most players. Where is the variability?
— Max Hoberman (@maxhoberman) November 20, 2023
The failure of modern skill-based matchmaking, IMHO, is that it is designed to maximize these perfect match situations and minimize others. When this is going on, most games become very exciting and stressful. This is not fun for most players. Where is the variability?
The system I designed for ranked playlists ensured a healthy mix. Sure, it’s sad to see your favorite team kick butt. But the circle closes when they kick ass. Add tight, even games from time to time and it’s a lot of fun.
This means that the fun part is removed in favor of ranked game mode, which is already quite common these days, and there are also some problems with access to free games in the partially styled games. in good faith Splatoon 1 and 3 It doesn’t matter if the player starts from scratch, they will be able to face people who are already level 40.
Editor’s note: Times change, but sometimes it’s not for the better, and that’s the case with microtransactions and video games as a service. Added to that is the increasingly easy difficulty of titles that should be more challenging by default.