Helldivers 2 patches are arriving in large numbers, this time with fixes to performance issues caused by previous patches.
After release this week Patch 01.000.300, which changed weapons, tactics, and a long list of enemies, some Helldivers 2 players experienced performance issues. Arrowhead later confirmed that there was indeed a problem and has now released a new patch to fix the problem.
Patch 1,000,301, released today, May 2, is much smaller than the update released earlier this week, but more importantly, it delivers promised performance improvements and fixes several bugs.
Arrowhead has also updated its helpful known issues list to give players an idea of ​​what the studio is working on. A note: “Helldiver will not be able to crouch when surrounded by enemies.” And here I thought it was a feature and not a bug!
Yesterday, IGN reported on Arrowhead’s plans to optimize Eruptor after a community investigation uncovered a bounce and fragment issue caused by this week’s patch. This fix doesn’t seem to have been implemented yet.
If you’re looking for more on Helldivers 2, check out IGN’s feature Let me leave him alone from Helldivers 2The player who responded to over 100 SOS beacons as part of his mission to help others.
Patch notes for the full Helldivers 2 01.000.301 update:
summary
For this patch we fixed some crashes after the last patch rollback as well as performance improvements:
- performance improvement
- Crash fix
repair
- Fixed a crash that could occur during the post-mission end screen
- Fixed crashes occurring when destroying automatic tanks.
Known issues [Unchanged since patch 1.000.300]
These are issues that were introduced by this patch and are currently being resolved, or from previous releases and not yet resolved.
- Damage over time effects can only be applied when caused by the host. We hope this will be fixed in the next patch.
- Boost may not be available for some players joining an ongoing game.
- Helldiver may not be able to duck when surrounded by enemies.
- The game may crash if the host exits the game in a dead state and returns to the same game session.
- The game may crash if the player changes the text language during a mission.
- Various issues with inviting friends and crossplay:
- Friend requests cannot be accepted if the requesting player changes their username before accepting the request.
- Cross-platform friend invites may not appear in the friend request tab
- Players cannot unfriend authenticated players using friend codes.
- Players cannot unblock players who are not already on their friends list.
- Players may experience delays in medal and super credit payouts.
- Bleeding enemies do not advance personal orders and court missions.
- Some weapon scopes, such as the anti-material rifle, are slightly misaligned.
- Bow weapons sometimes behave inconsistently and sometimes they fail.
- The aim of the spear is inconsistent, making it difficult to target larger enemies.
- The trick beam can stick to the enemy, but will be knocked back to its original position.
- Explosions don’t break your limbs (except when you hit a rock).
- Blue techniques like Hellbombs will spawn around the Automaton Detector Tower and will bounce and counter if you try to summon them near the tower.
- At the end of each defense mission, the planet’s redemption reaches 100%.
Wesley is IGN’s UK news editor. You can find him on Twitter at @wyp100. You can find Wesley here [email protected] or secretly at [email protected] to communicate