This week has been quite a productive one for Nintendo, as they released their financial results, which are in the green due to the fact that their current consoles and their respective video games have not stopped making tremendous profits. This has led them to make some interesting statements about the video game development process, which can make some changes that are reflected in the results obtained.
It is noted that the company has a different approach to creating video games from a certain period and therefore, some feel a little different from the way they worked previously, not only in aesthetics, but in the process of creation and this is what players can notice. However, this is not necessarily a bad thing, as companies as an entity need to change their mindset in order to evolve properly and not stagnate in conventional norms.
Here is what is referred to by Shigeru Miyamoto and Shinya Takahashi:
Shigeru Miyamoto: The Legend of Zelda evolved with our hardware. We believe that the fun of a video game lies in the interactive gameplay, where users can experiment through trial and error to see how the game reacts. Although The Legend of Zelda: Tears of the Kingdom does not use specific hardware technology such as a motion sensor to allow Link to swing his sword, it does make full use of the platform’s control and development environment using hardware features. To offer smooth and intuitive control over a wide variety of movements. It demonstrates the deep synergy between hardware and software in our development process, which we will continue to strengthen, so we hope you’ll look forward to our future releases.
Shinya Takahashi: The concept of integrating hardware and software hasn’t changed, but it used to be that software development often didn’t start until hardware development was complete. Recently, hardware and software development teams have been talking to each other as a single unit, beginning in the early stages of hardware development. This allows us to build software that takes advantage of hardware features and develop hardware that enables new software concepts. The teams will continue to work as one, not only to develop our dedicated gaming platform hardware and software, but also accessories and other products, to create products that consumers enjoy.
The company is already teasing in a certain way that they will soon have a new evolution, as rumours Switch 2 These increase as the months go by, either through news from insiders or even the discovery of various patents. Furthermore, new games from well-known franchises are already in charge of a new generation of directors and developers, the most obvious example of which Hidemaro Fujibayashi Who can be the next producer of the series Zelda.
On the other hand, the brand is already more permissive with its franchises, and has been seen in products such as movies and even amusement parks that are not only available in Japan, since America One has already opened in Los Angeles and the other is pending for Orlando, which is currently under construction. Let’s not forget that the company’s official museum will open in a few months Kyoto.
Through: Go Nintendo
Editor’s note: Since the fall they’ve been with the Wii U they’ve learned enough to break it with the Switch, which, needless to say, hasn’t been believed by many since it was announced. But now it is about to enter the podium of the best consoles in the world in terms of sales generated.