While Rockstar has been busy cleaning the Internet of every early game, fans have been busy putting together a map of GTA 6 locations based on clues from this leaked footage. The project is reminiscent of a GTA V map created by GTA forum users, who used the game’s promotional screenshots and screenshots to get an early glimpse of Los Santos. This time, a bone map will be created using the game coordinates shown in the leak to see where each location is in relation to the rest. These mappers had to get creative to avoid Rockstar’s copyright restrictions, as a big discussion on the GTA forums is how to properly map leaked content without including images that can’t be posted to the community. Other projects hosted on the forum have more complete maps with minimap fragments from leaked footage One of the maps released by the Church of GTA has some hypothetical roads and boundaries, as well as more concrete details from the leak.
Switch to Call of Duty now. The Modern Warfare II beta is well underway, and one of the most talked about issues among players is the lack of enemy nameplates, with many calling for the feature to return in the name of improved visibility. In previous Call of Duty titles, enemy players’ names would appear in red above their heads to indicate that they were enemies, not teammates. This is not the case in the Modern Warfare II beta, where players regularly reported shooting at their teammates because it wasn’t clear who was the enemy and who wasn’t.
“Hipster-friendly explorer. Award-winning coffee fan. Analytical problem solver. Trouble maker.”